D.Unintentional plagiarism of existing copyrighted content
Correct Answer: Unintentional plagiarism of existing copyrighted content
Explanation:
AI models may reproduce content from their training data, creating a risk of unintentional plagiarism that must be checked.
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6The phase From Ideas to Action in design thinking primarily focuses on:
From Ideas to Action
Easy
A.Only defining the problem statement
B.Interviewing users for the first time
C.Generating as many ideas as possible
D.Turning selected ideas into concrete plans and prototypes
Correct Answer: Turning selected ideas into concrete plans and prototypes
Explanation:
This stage moves chosen ideas from concept toward implementation through planning, prototyping, and testing.
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7Which activity best represents moving from ideas to action?
From Ideas to Action
Easy
A.Building a prototype to test a chosen concept
B.Listing every possible idea on sticky notes
C.Reading research reports about users
D.Rephrasing the problem statement
Correct Answer: Building a prototype to test a chosen concept
Explanation:
Prototyping is a key action step that transforms an abstract idea into a tangible, testable form.
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8A common first step when converting an idea into action is to:
From Ideas to Action
Easy
A.Create an action plan with clear tasks and responsibilities
B.Avoid setting any deadlines
C.Discard all other ideas permanently
D.Wait for the idea to become popular
Correct Answer: Create an action plan with clear tasks and responsibilities
Explanation:
An action plan defines what needs to be done, by whom, and when, giving structure to implementation.
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9To frame a problem in design thinking means to:
Ideation – Frame & Reframe the Problem Space
Easy
A.Clearly define the problem to guide idea generation
B.Ignore user needs entirely
C.Immediately build the final product
D.Choose the cheapest possible solution
Correct Answer: Clearly define the problem to guide idea generation
Explanation:
Framing a problem sets a clear boundary and focus that directs the ideation process.
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10Reframing a problem usually helps designers to:
Ideation – Frame & Reframe the Problem Space
Easy
A.Skip the ideation phase completely
B.Finalize the budget for the project
C.Reduce the number of stakeholders
D.See the problem from a new perspective and unlock fresh ideas
Correct Answer: See the problem from a new perspective and unlock fresh ideas
Explanation:
Reframing shifts the viewpoint on a challenge, often revealing new solution directions.
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11A well-known way to phrase a framed problem in design thinking is the:
Ideation – Frame & Reframe the Problem Space
Easy
A."Standard Operating Procedure" checklist
B."How Might We" statement
C."Return on Investment" formula
D."Terms and Conditions" agreement
Correct Answer: "How Might We" statement
Explanation:
"How Might We" (HMW) statements turn insights into open, actionable questions that spark ideation.
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12Which question best reflects reframing the problem "People forget to drink water"?
Ideation – Frame & Reframe the Problem Space
Easy
A.How much does bottled water cost?
B.How might we make hydration effortless and automatic?
C.When was water first bottled commercially?
D.Who manufactures water bottles?
Correct Answer: How might we make hydration effortless and automatic?
Explanation:
Reframing turns the issue into a solvable design opportunity focused on the underlying need.
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13Brainstorming is primarily a tool used for:
Tools for Ideation & Idea Selection
Easy
A.Finalizing the project budget
B.Testing a finished product
C.Writing legal documentation
D.Generating many ideas quickly in a group
Correct Answer: Generating many ideas quickly in a group
Explanation:
Brainstorming encourages a free flow of many ideas without early judgment.
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14A key rule of effective brainstorming is to:
Tools for Ideation & Idea Selection
Easy
A.Defer judgment and welcome wild ideas
B.Criticize each idea immediately
C.Allow only one person to speak the whole time
D.Accept only ideas that are already proven
Correct Answer: Defer judgment and welcome wild ideas
Explanation:
Withholding criticism during ideation keeps the flow of ideas open and encourages creativity.
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15Dot voting is commonly used in design thinking to:
Tools for Ideation & Idea Selection
Easy
A.Help a team quickly select the most promising ideas
B.Interview users individually
C.Generate brand new ideas from scratch
D.Calculate the exact cost of a product
Correct Answer: Help a team quickly select the most promising ideas
Explanation:
In dot voting, participants place dots on preferred ideas to prioritize them collectively.
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16Which of the following is an ideation technique that maps ideas around a central theme?
Tools for Ideation & Idea Selection
Easy
A.Cost-benefit analysis
B.Regression testing
C.Mind mapping
D.Gantt charting
Correct Answer: Mind mapping
Explanation:
Mind mapping visually branches related ideas outward from a central concept to explore possibilities.
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17The SCAMPER technique helps ideation by prompting designers to:
Tools for Ideation & Idea Selection
Easy
A.Schedule tasks and assign deadlines
B.Document the final source code
C.Substitute, Combine, Adapt, Modify, and rethink existing ideas
D.Calculate financial returns of a project
Correct Answer: Substitute, Combine, Adapt, Modify, and rethink existing ideas
Explanation:
SCAMPER is a checklist prompting transformations of an existing idea to spark new ones.
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18Why is visualization important in design thinking?
Visualization in Design Thinking – Importance and Methods
Easy
A.It guarantees a product will be profitable
B.It makes abstract ideas easier to understand and share
C.It removes the need for prototyping
D.It replaces the need for any user research
Correct Answer: It makes abstract ideas easier to understand and share
Explanation:
Visualization turns intangible concepts into visible forms, improving communication and shared understanding.
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19Which of the following is a common visualization method in design thinking?
Visualization in Design Thinking – Importance and Methods
Easy
A.Server maintenance
B.Payroll processing
C.Sketching
D.Tax auditing
Correct Answer: Sketching
Explanation:
Sketching is a quick, low-cost visualization method used to express and explore ideas.
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20A storyboard is used in design thinking to:
Visualization in Design Thinking – Importance and Methods
Easy
A.Show a sequence of events or a user's experience visually
B.Store raw numerical data in tables
C.Encrypt sensitive user information
D.Compile the source code of an app
Correct Answer: Show a sequence of events or a user's experience visually
Explanation:
Storyboards use a series of frames to illustrate how a user interacts with a solution over time.
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21A student uses a generative AI tool to produce a product concept, then submits it as entirely their own work without noting the AI's contribution. Which ethical issue is most directly raised?
Co-imagination ethics: plagiarism, creativity, originality
Medium
A.Overuse of user research data
B.Insufficient technical complexity of the concept
C.Failure to use enough AI tools in the process
D.Lack of transparency about authorship and contribution
Correct Answer: Lack of transparency about authorship and contribution
Explanation:
Presenting AI-generated output as one's own without disclosure is an attribution and transparency problem, which sits at the core of co-imagination ethics.
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22In the context of AI co-creation, what best distinguishes originality from mere novelty?
Co-imagination ethics: plagiarism, creativity, originality
Medium
A.Originality means the idea has never appeared in any dataset
B.Originality combines value and meaningful newness, not just being different
C.Originality requires the idea to be generated without any tools
D.Originality is measured only by how surprising an output looks
Correct Answer: Originality combines value and meaningful newness, not just being different
Explanation:
Originality implies something both new and valuable in context; novelty alone (being different) does not guarantee usefulness or genuine creativity.
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23A design team prompts an AI with a competitor's tagline and asks for a 'slightly reworded' version to use as their own. Why is this ethically problematic?
Co-imagination ethics: plagiarism, creativity, originality
Medium
A.It relies on an outdated AI model
B.It ignores the team's brainstorming rules
C.It derives closely from protected work, risking plagiarism
D.It uses too few keywords in the prompt
Correct Answer: It derives closely from protected work, risking plagiarism
Explanation:
Minor rewording of someone else's protected content is still derivative appropriation and can constitute plagiarism or infringement.
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24When treating generative AI as a co-creator rather than a tool, which practice best preserves creative integrity?
Co-imagination ethics: plagiarism, creativity, originality
Medium
A.Accepting the first AI output to save time
B.Critically evaluating and reshaping AI outputs with human judgment
C.Hiding that AI was involved in any stage
D.Letting AI make all final design decisions
Correct Answer: Critically evaluating and reshaping AI outputs with human judgment
Explanation:
Co-creation keeps humans in the loop, curating and transforming AI suggestions so the final work reflects human intent and responsibility.
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25A team has 30 sticky notes of ideas after brainstorming. To move 'from ideas to action', what is the most appropriate immediate next step?
From Ideas to Action
Medium
A.Cluster, prioritize, and select ideas to prototype
B.Immediately mass-produce all 30 ideas
C.Discard the ideas and brainstorm again
D.Publish every idea publicly for feedback
Correct Answer: Cluster, prioritize, and select ideas to prototype
Explanation:
Turning ideas into action requires converging: grouping, prioritizing, and choosing promising ideas to test through prototypes.
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26Which pairing correctly reflects the shift from ideation to action in design thinking?
From Ideas to Action
Medium
A.Prototyping first, then defining the problem
B.Convergent selection followed by divergent generation only
C.Divergent idea generation followed by convergent selection and prototyping
D.Testing before any ideas are generated
Correct Answer: Divergent idea generation followed by convergent selection and prototyping
Explanation:
Action emerges when divergent (many ideas) thinking is followed by convergent choices that lead to tangible prototypes and tests.
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27A promising idea repeatedly stalls before implementation. Which factor most commonly blocks the 'ideas to action' transition?
From Ideas to Action
Medium
A.No clear owner, resources, or next steps assigned
B.Too many prototypes already built
C.The idea being too simple to test
D.Excessive user empathy in earlier phases
Correct Answer: No clear owner, resources, or next steps assigned
Explanation:
Ideas stall when accountability, resources, and concrete next actions are undefined; execution needs ownership and a plan.
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28Why is building a rough prototype often considered a key 'ideas to action' move rather than a final deliverable?
From Ideas to Action
Medium
A.It makes an abstract idea testable and gathers feedback early
B.It replaces the need for user research
C.It guarantees the idea is commercially successful
D.It signals the project is fully complete
Correct Answer: It makes an abstract idea testable and gathers feedback early
Explanation:
Prototypes convert ideas into something tangible that users can react to, enabling learning and iteration before heavy investment.
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29A team defines its challenge as 'How to sell more umbrellas.' Reframing the problem space would most likely turn this into:
Ideation – Frame & Reframe the Problem Space
Medium
A.How to increase umbrella advertising spend
B.How to hire more umbrella salespeople
C.How to reduce the price of umbrellas by 10%
D.How might we keep commuters dry during unexpected rain?
Correct Answer: How might we keep commuters dry during unexpected rain?
Explanation:
Reframing shifts focus from a fixed solution (selling umbrellas) to the underlying user need (staying dry), opening a wider solution space.
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30What is the primary purpose of a 'How Might We' (HMW) statement when framing a problem?
Ideation – Frame & Reframe the Problem Space
Medium
A.To phrase the challenge as an open, solvable opportunity
B.To list all technical constraints in detail
C.To lock the team into one predefined solution
D.To assign blame for the current problem
Correct Answer: To phrase the challenge as an open, solvable opportunity
Explanation:
HMW statements frame problems optimistically and openly, inviting many possible ideas rather than prescribing a single answer.
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31Reframing a problem 'too narrowly' most often results in which drawback?
Ideation – Frame & Reframe the Problem Space
Medium
A.A limited solution space that misses better opportunities
B.Excessive user empathy and research
C.An inability to prototype anything at all
D.Too many irrelevant ideas to manage
Correct Answer: A limited solution space that misses better opportunities
Explanation:
An overly narrow frame constrains ideation prematurely, so genuinely better or more innovative solutions never get considered.
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32A team uses the '5 Whys' before ideating. How does this technique support framing the problem space?
Ideation – Frame & Reframe the Problem Space
Medium
A.It surfaces the root cause so ideation targets the real issue
B.It ranks stakeholders by importance
C.It counts how many ideas are needed
D.It generates the final solution automatically
Correct Answer: It surfaces the root cause so ideation targets the real issue
Explanation:
Asking 'why' repeatedly drills past symptoms to the root cause, ensuring the reframed problem addresses what truly matters.
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33A team wants ideas that deliberately break industry assumptions. Which ideation technique best fits this goal?
Tools for Ideation & Idea Selection
Medium
A.SCAMPER or provocation-based prompts
B.Silent voting only
C.A simple pros-and-cons list
D.A Gantt chart
Correct Answer: SCAMPER or provocation-based prompts
Explanation:
SCAMPER (Substitute, Combine, Adapt, Modify, Put to other use, Eliminate, Reverse) and provocations push teams to challenge assumptions and generate unconventional ideas.
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34During idea selection, a team plots ideas on a 2x2 grid of 'impact' vs 'effort'. Which quadrant should they typically pursue first?
Tools for Ideation & Idea Selection
Medium
A.Low impact, high effort
B.Low impact, low effort
C.High impact, high effort
D.High impact, low effort
Correct Answer: High impact, low effort
Explanation:
High-impact, low-effort ideas are 'quick wins' offering the best return for limited resources and are usually prioritized first.
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35A facilitator gives each team member three dot stickers to place on their favorite ideas. What is this technique called and what does it achieve?
Tools for Ideation & Idea Selection
Medium
A.Mind mapping, which expands idea associations
B.Role playing, which tests emotional reactions
C.Storyboarding, which sequences a user journey
D.Dot voting, which quickly converges group preferences
Correct Answer: Dot voting, which quickly converges group preferences
Explanation:
Dot voting is a fast convergent tool where members allocate limited votes to reveal collective priorities among many ideas.
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36Why is 'deferring judgment' a core rule during divergent brainstorming?
Tools for Ideation & Idea Selection
Medium
A.It removes the need for a facilitator
B.It speeds up final decision-making
C.It prevents early criticism from suppressing bold ideas
D.It ensures only realistic ideas are recorded
Correct Answer: It prevents early criticism from suppressing bold ideas
Explanation:
Withholding judgment keeps the group in an open, generative mode so unusual ideas surface before evaluation begins.
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37When using generative AI as an ideation partner, which practice best increases the diversity of generated ideas?
Tools for Ideation & Idea Selection
Medium
A.Reusing the exact same prompt repeatedly
B.Prompting from multiple perspectives and constraints
C.Requesting only one idea at a time
D.Restricting the AI to yes/no answers
Correct Answer: Prompting from multiple perspectives and constraints
Explanation:
Varying viewpoints, personas, and constraints in prompts pushes the AI to explore different regions of the solution space, boosting diversity.
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38A team struggles to align on a complex user experience described only in text. Which visualization method most directly helps them see the end-to-end experience over time?
Visualization in Design Thinking – Importance and Methods
Medium
A.Alphabetical idea list
B.Bar chart of sales
C.Customer journey map
D.Pie chart of budgets
Correct Answer: Customer journey map
Explanation:
A journey map visualizes the user's steps, emotions, and touchpoints over time, creating shared understanding of the whole experience.
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39Why is visualization considered important early in the design process, even with rough sketches?
Visualization in Design Thinking – Importance and Methods
Medium
A.It externalizes thinking and speeds shared understanding
B.It is only useful for final presentations
C.It guarantees the design will be error-free
D.It replaces the need to talk to users
Correct Answer: It externalizes thinking and speeds shared understanding
Explanation:
Visuals make abstract ideas concrete and visible to everyone, reducing misunderstanding and accelerating feedback even when rough.
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40A team wants to show a proposed feature as a sequence of user actions and reactions before building it. Which visualization method fits best?
Visualization in Design Thinking – Importance and Methods
Medium
A.Storyboard
B.Empathy word cloud
C.Affinity diagram
D.Financial spreadsheet
Correct Answer: Storyboard
Explanation:
Storyboards depict a scenario frame-by-frame, showing how a user interacts with a concept over a sequence of moments before development.
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41A design team uses a generative AI to produce a logo. The AI was trained on copyrighted works, and the output closely resembles an existing brand mark. Which principle best explains why this raises a plagiarism concern rather than merely a creativity concern?
Co-imagination ethics: plagiarism, creativity, originality
Hard
A.The AI failed to generate enough alternative variations for the team to choose from
B.The output derives recognizable expression from protected source works without attribution or transformation
C.The team spent too little time refining the prompt used to generate the mark
D.The logo was produced faster than a human designer could have produced it
Correct Answer: The output derives recognizable expression from protected source works without attribution or transformation
Explanation:
Plagiarism concerns arise when protected expression is reproduced without transformation or attribution. Speed and quantity of outputs relate to efficiency, not to the ethical question of appropriated expression.
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42In co-imagination with generative AI, which situation most strongly challenges the claim of originality for a human designer's final work?
Co-imagination ethics: plagiarism, creativity, originality
Hard
A.The designer accepts AI output verbatim without evaluation, selection, or meaningful modification
B.The designer generates multiple AI drafts and synthesizes them into a novel concept
C.The designer documents each prompt and curates outputs against project criteria
D.The designer uses AI only to explore divergent directions before designing manually
Correct Answer: The designer accepts AI output verbatim without evaluation, selection, or meaningful modification
Explanation:
Originality requires meaningful human contribution such as selection, synthesis, or transformation. Passive verbatim acceptance leaves no human authorial input, undermining any claim of originality.
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43A studio wants to ethically credit generative AI in a published project. Which approach best balances transparency with respect for originality?
Co-imagination ethics: plagiarism, creativity, originality
Hard
A.Disclose AI's role and describe the human curation and transformation applied
B.Claim the entire work as fully human-made to avoid legal complications
C.List the AI tool as sole author to give it full creative credit
D.Omit any mention of AI since prompts were written by humans
Correct Answer: Disclose AI's role and describe the human curation and transformation applied
Explanation:
Ethical practice favors honest disclosure of the AI's contribution alongside the human creative labor. Concealing or over-attributing either party misrepresents authorship.
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44Which statement best captures the distinction between creativity and originality in AI co-creation?
Co-imagination ethics: plagiarism, creativity, originality
Hard
A.Creativity and originality are identical and can be used interchangeably
B.Creativity requires novelty only, while originality requires speed of production
C.Creativity is the process of generating valuable novel ideas; originality is the property of not being copied from existing sources
D.Originality is a process while creativity is a static property of an artifact
Correct Answer: Creativity is the process of generating valuable novel ideas; originality is the property of not being copied from existing sources
Explanation:
Creativity describes the generative process producing novel and useful ideas, whereas originality describes whether an artifact is independent of prior sources. They are related but distinct concepts.
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45A team has 40 promising ideas but limited resources. To move from ideas to action, they must prioritize. Which combined criterion set most effectively supports actionable prioritization?
From Ideas to Action
Hard
A.Number of prompts used and total AI generation time per idea
B.Novelty and aesthetic appeal ranked purely by team preference
C.Desirability, feasibility, and viability assessed together against user needs
D.Alphabetical ordering to remove bias from the selection process
Correct Answer: Desirability, feasibility, and viability assessed together against user needs
Explanation:
Moving ideas to action requires filtering by whether people want it (desirability), whether it can be built (feasibility), and whether it sustains value (viability). The other criteria ignore real-world constraints.
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46When transitioning from ideas to action, why is a rapid prototype often more valuable than an extended written specification?
From Ideas to Action
Hard
A.It removes the need for any stakeholder or user involvement
B.It proves the idea is original and free of plagiarism concerns
C.It generates tangible feedback that exposes flawed assumptions early and cheaply
D.It guarantees the final product will require no further iteration
Correct Answer: It generates tangible feedback that exposes flawed assumptions early and cheaply
Explanation:
Prototypes make ideas testable, surfacing hidden assumptions and enabling early learning at low cost. They do not eliminate iteration, users, or ethical review.
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47A team keeps generating ideas but never advances them. Which underlying failure mode most directly blocks the move from ideas to action?
From Ideas to Action
Hard
A.Analysis paralysis caused by avoiding commitment and convergence
B.Excessive divergence enforced by strict convergence deadlines
C.Overuse of prototyping at the expense of ideation
D.Too much user feedback constraining the solution space
Correct Answer: Analysis paralysis caused by avoiding commitment and convergence
Explanation:
Endless generation without convergence is analysis paralysis. Action requires deliberate convergence and commitment to a subset of ideas for testing.
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48A team frames their challenge as "How might we sell more umbrellas?" but sales stay flat. Reframing the problem space would most productively shift the question toward which formulation?
Ideation – Frame & Reframe the Problem Space
Hard
A.How might we manufacture umbrellas at a lower unit cost?
B.How might we advertise umbrellas to more customers online?
C.How might we keep people dry and comfortable during unexpected rain?
D.How might we increase the color variety of our umbrella range?
Correct Answer: How might we keep people dry and comfortable during unexpected rain?
Explanation:
Reframing widens the problem from a fixed solution (selling umbrellas) to the underlying user need (staying dry), opening a larger solution space. The others stay locked to the original product frame.
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49Which statement best explains the danger of framing a problem too narrowly during ideation?
Ideation – Frame & Reframe the Problem Space
Hard
A.It guarantees that generative AI cannot contribute useful suggestions
B.It always produces too many divergent ideas to evaluate effectively
C.It prematurely embeds a solution, constraining the range of ideas that can emerge
D.It makes prototyping impossible until the frame is widened
Correct Answer: It prematurely embeds a solution, constraining the range of ideas that can emerge
Explanation:
A narrow frame smuggles a solution into the problem statement, limiting exploration. Reframing removes hidden assumptions so a broader set of ideas can surface.
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50A generative AI is prompted with a poorly framed problem and returns generic, low-value ideas. Which corrective action addresses the root cause?
Ideation – Frame & Reframe the Problem Space
Hard
A.Ask the AI to generate a much larger volume of the same ideas
B.Accept the outputs and move directly to prototyping the first one
C.Increase the temperature setting so the AI produces more random outputs
D.Reframe the problem statement to encode user needs and constraints before re-prompting
Correct Answer: Reframe the problem statement to encode user needs and constraints before re-prompting
Explanation:
Generic outputs typically reflect a weak frame. Fixing the problem framing—not tuning randomness or volume—addresses the root cause of low-value ideation.
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51Which pairing correctly distinguishes framing from reframing in the problem space?
Ideation – Frame & Reframe the Problem Space
Hard
A.Framing occurs only during prototyping; reframing occurs only during testing
B.Framing narrows the scope while reframing simply repeats the same scope
C.Framing is done by AI while reframing must always be done by humans
D.Framing sets an initial boundary and perspective; reframing deliberately shifts that perspective to reveal new possibilities
Correct Answer: Framing sets an initial boundary and perspective; reframing deliberately shifts that perspective to reveal new possibilities
Explanation:
Framing establishes an initial lens on the problem; reframing consciously changes that lens to escape fixed assumptions and expand the opportunity space.
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52A facilitator wants to reduce anchoring bias during a group brainstorm supported by AI. Which technique most directly addresses this bias?
Tools for Ideation & Idea Selection
Hard
A.Extended open discussion before any ideas are recorded
B.Brainwriting, where members write ideas independently before any sharing
C.Immediate group voting on the first idea proposed by the AI
D.Round-robin verbal sharing beginning with the most senior member
Correct Answer: Brainwriting, where members write ideas independently before any sharing
Explanation:
Anchoring occurs when early or dominant ideas bias the group. Independent brainwriting before sharing prevents that anchor from forming, whereas the other options amplify it.
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53A team must select among 30 ideas. They use dot voting, but a few vocal members sway the outcome. Which selection method best mitigates this social influence problem?
Tools for Ideation & Idea Selection
Hard
A.A weighted decision matrix scoring ideas against predefined criteria
B.A show-of-hands vote taken immediately after open discussion
C.Letting the AI rank the ideas and adopting its top choice unquestioned
D.Selecting whichever idea the loudest advocate defends best
Correct Answer: A weighted decision matrix scoring ideas against predefined criteria
Explanation:
A criteria-based weighted matrix forces evaluation against objective dimensions, reducing susceptibility to vocal dominance. The alternatives reintroduce or worsen social bias.
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54The SCAMPER technique includes prompts such as Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse. Which use of SCAMPER best demonstrates synthesis rather than mere variation?
Tools for Ideation & Idea Selection
Hard
A.Eliminating one minor feature to reduce production cost
B.Modifying the color of a product to test market appeal
C.Combining two unrelated existing products into a single novel offering
D.Substituting one supplier's material for another equivalent material
Correct Answer: Combining two unrelated existing products into a single novel offering
Explanation:
Synthesis integrates distinct elements into something new. Combining unrelated products creates emergent value, whereas modify, eliminate, and substitute here produce incremental variation.
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55During convergence, a team applies the criteria "impact" and "effort" on a 2×2 matrix. An idea lands in the high-impact, high-effort quadrant. What is the most defensible interpretation?
Tools for Ideation & Idea Selection
Hard
A.It is irrelevant because the matrix only validates low-effort ideas
B.It is a quick win that should be executed before all other ideas
C.It should be discarded immediately because effort is too high
D.It is a major project worth scheduling deliberately after quick wins are secured
Correct Answer: It is a major project worth scheduling deliberately after quick wins are secured
Explanation:
High-impact, high-effort ideas are strategic "big bets" or major projects—valuable but resource-intensive, so they are planned deliberately rather than discarded or rushed. Quick wins are low-effort, high-impact.
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56Why can over-reliance on a generative AI as the primary ideation tool reduce the diversity of a team's idea pool?
Tools for Ideation & Idea Selection
Hard
A.AI can only produce exactly one idea per prompt regardless of settings
B.AI forces every team member to submit identical prompts
C.Model outputs cluster around statistically common patterns in its training data
D.AI is incapable of combining concepts from different domains
Correct Answer: Model outputs cluster around statistically common patterns in its training data
Explanation:
Generative models tend toward high-probability, conventional outputs, which can homogenize ideas. Deliberate divergent human techniques counteract this clustering effect.
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57A team debates an abstract service concept and keeps talking past one another. Which visualization method most directly resolves ambiguity about how the experience unfolds over time?
Visualization in Design Thinking – Importance and Methods
Hard
A.A single high-fidelity screenshot of the final interface
B.A static mood board of color and typography inspirations
C.A customer journey map charting stages, touchpoints, and emotions
D.A bar chart comparing competitor market shares
Correct Answer: A customer journey map charting stages, touchpoints, and emotions
Explanation:
A journey map visualizes the temporal sequence of experiences, touchpoints, and emotions, aligning the team on how the service unfolds. Mood boards and static screens lack this temporal dimension.
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58Which statement best explains why visualization is described as a cognitive tool, not merely a communication tool, in design thinking?
Visualization in Design Thinking – Importance and Methods
Hard
A.Visuals only serve to present finished decisions to stakeholders
B.Externalizing ideas visually offloads memory and reveals relationships that spark new thinking
C.Visualization replaces the need for user research entirely
D.Visuals are useful solely because they look more professional than text
Correct Answer: Externalizing ideas visually offloads memory and reveals relationships that spark new thinking
Explanation:
Visualization is cognitive because externalizing thought reduces mental load and exposes patterns and gaps, actively supporting reasoning—beyond simply communicating a finished decision.
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59A designer chooses low-fidelity sketches over polished renders during early ideation reviews. Which reasoning best justifies this choice?
Visualization in Design Thinking – Importance and Methods
Hard
A.Low fidelity guarantees the final design will need no further changes
B.Low-fidelity sketches are always faster to produce than any digital tool
C.Rough visuals are chosen because polished tools are unavailable to the team
D.Rough visuals invite critique and change because they signal the design is unfinished
Correct Answer: Rough visuals invite critique and change because they signal the design is unfinished
Explanation:
Low-fidelity sketches communicate incompleteness, encouraging open feedback and iteration. Polished visuals can prematurely signal a finished decision and suppress critique.
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60A team uses AI-generated concept images to visualize ideas. Which risk is most specific to using AI visualization during design thinking?
Visualization in Design Thinking – Importance and Methods
Hard
A.AI visuals prevent the team from producing any other artifacts
B.AI-generated images always take longer than hand sketches
C.AI images cannot be shared with stakeholders in any format
D.Photorealistic renders can create false confidence in an untested, immature concept
Correct Answer: Photorealistic renders can create false confidence in an untested, immature concept
Explanation:
AI can produce highly polished imagery for concepts that are still unvalidated, creating premature confidence and suppressing needed critique—a fidelity-versus-maturity mismatch unique to such tools.
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