Unit 6 - Notes
MEC136
Unit 6: Development of Surfaces
1. Introduction to Development of Surfaces
1.1 Definition
A Development of a Surface is the unfolding or unrolling of the lateral surfaces of a 3D object (solid) onto a single, flat plane. When a hollow solid is cut open along a line and laid flat, the shape generated is called the developed surface.
1.2 Key Concepts
- Lateral Surface: The surface of the solid excluding the top and bottom bases.
- Stretch-out Pattern: The final flat shape obtained after unfolding the solid.
- True Lengths: Every line on the development must represent the true length of the corresponding edge on the solid.
1.3 Engineering Applications
The development of surfaces is critical in fabrication industries, particularly where objects are made from sheet metal, cardboard, or plastic sheets. Common applications include:
- HVAC: Designing ducts, pipes, and transition pieces.
- Automotive: Body parts and fuselage construction.
- Packaging: Cardboard boxes and cartons.
- Process Engineering: Hoppers, funnels, and chimnies.
2. Methods of Development
The method selected depends on the geometry of the solid.
2.1 Parallel Line Method
- Usage: Employed for Prisms and Cylinders.
- Principle: Since the lateral edges of prisms and cylinders are parallel to each other, the development is drawn using parallel lines. The length of the development is equal to the perimeter of the base, and the height is equal to the axis height.
2.2 Radial Line Method
- Usage: Employed for Pyramids and Cones.
- Principle: Since the lateral edges or generators taper to a single point (apex), the development is drawn using lines radiating from a center (the apex). The length of the radial arm is equal to the True Slant Length of the solid.
2.3 Triangulation Method
- Usage: Employed for Transition Pieces (e.g., square-to-circle adapters, irregular hoppers).
- Principle: The surface is divided into a series of triangles. The true sizes of these triangles are found and laid out adjacent to one another.
2.4 Approximate Method
- Usage: Employed for Double Curved Surfaces (e.g., Spheres).
- Principle: Spheres cannot be developed exactly. They are developed approximately using the Zone method (horizontal strips) or Gore method (vertical strips).
3. Surface Development of Regular and Truncated Solids
3.1 Development of Regular Prisms
A regular prism has a polygon base and rectangular lateral faces.
- Technique: Parallel Line Method.
- Steps:
- Calculate the Perimeter of the base (e.g., for a square of side , ).
- Draw a horizontal line (Stretch-out line) equal to the Perimeter.
- Divide this line into equal parts corresponding to the number of base sides.
- Erect vertical lines at these division points equal to the height of the prism.
- The resulting shape is a series of joined rectangles.
3.2 Development of Truncated Prisms
A truncated prism is cut by a plane inclined to the base.
- Steps:
- Draw the Orthographic projections (Top and Front view).
- Draw the lateral development as if the prism were complete (not truncated).
- Identify the intersection points of the cutting plane on the lateral edges in the Front View.
- Project these intersection heights horizontally onto the corresponding vertical lines of the development.
- Join these points with straight lines. The area below this curve represents the developed surface of the truncated prism.
3.3 Development of Regular Pyramids
A regular pyramid has a polygon base and triangular lateral faces meeting at an apex.
- Technique: Radial Line Method.
- Critical Check (True Length): Before developing, ensure you have the True Slant Edge Length (TL). If the slant edge in the Front View is not parallel to the vertical plane, rotate it to find the TL.
- Steps:
- Draw an arc with a radius equal to the True Slant Length.
- Calculate the total included angle (for cones) or step off chord lengths equal to the base side (for pyramids).
- Mark points on the arc corresponding to the base corners.
- Join these points to the center (Apex) and join the chord points (Base edges).
3.4 Development of Truncated Pyramids
A truncated pyramid is cut by a plane inclined to the base (forming a Frustum if cut parallel, or a Truncated Pyramid if cut at an angle).
- Steps:
- Draw the development of the full pyramid using the Radial Line method.
- Locate the cutting plane in the Front View.
- If the cutting plane intersects an edge that is not showing true length, project that intersection point horizontally to the True Length edge (usually the extreme outer edge).
- Transfer this true distance from the apex to the corresponding radial line on the development.
- Join the points to form the upper boundary of the development.
4. AutoCAD 3D Modeling Commands
While "Development" is inherently a 2D drafting process (unfolding), modern engineering often involves creating the 3D model first. Below are essential AutoCAD commands for creating and manipulating these solids.
4.1 3D Basics & Navigation
To work in 3D, switch the workspace to "3D Modeling".
3D ORBIT (3DORBIT / ORBIT)
Allows the user to rotate the view in 3D space to inspect the object from any angle.
- How to use:
- Type
ORBITor holdShift+Middle Mouse Wheel. - Drag the cursor to rotate the view.
- Right-click and select
Exitto stop.
- Type
VISUAL STYLES (VS / VSCURRENT)
Controls the appearance of edges and shaded surfaces in the viewport. Common styles include:
- 2D Wireframe: Displays boundaries using lines and curves (default for 2D).
- Conceptual: Smooth shading with warm/cool colors to show faces (Gooch shading).
- Realistic: Displays materials and textures applied to the object.
- X-Ray: Partially transparent, allowing you to see internal features.
- Hidden: Wireframe representation with hidden lines removed.
4.2 Boolean Operations (Solid Editing)
These commands are used to combine or alter 3D solids (primitives like Box, Cylinder, Pyramid) to create complex shapes like truncated solids.
SUBTRACT (SUBTRACT / SU)
Removes the volume of one solid from another. Essential for creating holes or cutting truncated objects.
- Procedure:
- Type
SUBTRACT. - Select Object to Keep: Click the main solid (Press Enter).
- Select Object to Remove: Click the cutting solid (Press Enter).
- Result: The volume of the second object is subtracted from the first.
- Type
UNION (UNION / UNI)
Combines two or more separate 3D solids into a single composite solid.
- Procedure:
- Type
UNION. - Select all solids you wish to merge.
- Press Enter.
- Result: Objects become one single entity; overlapping volumes are merged.
- Type
5. Hands-on Practice on 3D Drawings
This section outlines a tutorial workflow to create a Truncated Hexagonal Prism in AutoCAD.
Step 1: Setup
- Launch AutoCAD.
- Switch Workspace to 3D Modeling.
- Set View to SE Isometric (using the View Cube).
- Turn on
ORTHOmode (F8).
Step 2: Create the Base Prism
- Type
POLYGON-> Enter number of sides:6. - Specify center:
0,0,0. - Select
Inscribed in circle-> Radius:50. - Type
EXTRUDE-> Select the hexagon -> Height:100.- You now have a Hexagonal Prism.
Step 3: Create the Cutting Object (Wedge or Surface)
To truncate the prism, we need a "knife" object. We will use a large wedge or a box rotated at an angle.
- Type
BOX. - Draw a box larger than the prism base (e.g., side
200) somewhere near the prism. - Move the box so it intersects the prism at the desired height.
- Type
ROTATE3D(or use the Gizmo). - Select the box -> Rotate it
30degrees along the Y-axis (or relevant axis) so it slices through the prism at an angle.
Step 4: Execute the Cut (Subtract)
- Type
SUBTRACT. - Select the Hexagonal Prism (Object to keep) -> Press Enter.
- Select the Rotated Box (Object to remove) -> Press Enter.
- Result: The top portion of the prism is removed, leaving a truncated hexagonal prism with a sloping face.
Step 5: Visualization
- Type
VS(Visual Styles). - Select Conceptual or Realistic.
- Use
Shift+Middle Mouse Wheelto Orbit around the object and inspect the cut surface.
Step 6: Extracting 2D Views (Optional for Development)
- Switch to Layout tab.
- Use the
VIEWBASEcommand. - Select
From Model Space. - Place the Front, Top, and Isometric views.
- These views can now be dimensioned or projected to draw the 2D development manually.
Summary Checklist for Study
- [ ] Can you define "Development of Surface"?
- [ ] Do you know which method applies to which solid (Parallel vs. Radial)?
- [ ] Can you calculate the True Length of a pyramid's slant edge?
- [ ] Can you perform a
SUBTRACToperation in AutoCAD? - [ ] Can you toggle between "Wireframe" and "Conceptual" visual styles?